<html>
  <head>
    <meta charset="UTF-8" />
    <title>spine-pixi</title>
    <script src="https://cdn.jsdelivr.net/npm/pixi.js@7.4.2/dist/pixi.min.js"></script>
    <script src="../dist/iife/spine-pixi-v7.js"></script>
    <script src="https://cdn.jsdelivr.net/npm/tweakpane@3.1.9/dist/tweakpane.min.js"></script>
    <link rel="stylesheet" href="../../index.css">
  </head>

  <body>
    <script>
      (async function () {
        var app = new PIXI.Application({
          width: window.innerWidth,
          height: window.innerHeight,
          resolution: window.devicePixelRatio || 1,
          autoDensity: true,
          resizeTo: window,
          backgroundColor: 0x2c3e50,
          hello: true,
        });
        document.body.appendChild(app.view);

        // Pre-load the skeleton data and atlas. You can also load .json skeleton data.
        PIXI.Assets.add("spineboyData", "/assets/spineboy-pro.skel");
        PIXI.Assets.add("spineboyAtlas", "/assets/spineboy-pma.atlas");
        await PIXI.Assets.load(["spineboyData", "spineboyAtlas"]);

        // Create the spine display object
        const spineboy = spine.Spine.from({skeleton: "spineboyData", atlas: "spineboyAtlas",
          scale: 0.5,
        });

        // Set animation "run" on track 0, looped.
        spineboy.state.setAnimation(0, "run", true);

        // Set the default mix time to use when transitioning
        // from one animation to the next.
        spineboy.state.data.defaultMix = 0.2;

        // Center the spine object on screen.
        spineboy.x = window.innerWidth / 2;
        spineboy.y = window.innerHeight / 2 + spineboy.getBounds().height / 2;

        // Add the display object to the stage.
        app.stage.addChild(spineboy);
      })();
    </script>
  </body>
</html>